Tuesday, August 22, 2017

Developer Diary: Calendars

Since I'm done with writing the rulebooks I got the time (heh) to work on a little side project: an explanation of the calendars and timekeeping systems in use throughout Umarald.

The reason this stuff isn't included in the rulebooks is that I find aspects such as currency and calendars interesting, but downright dangerous when you're starting a new campaign with players new to the system. Its just too much. So I figure, let's put that aside and present it in a nice little separate package free for anyone to download. So there it is!

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