Once upon a time......Centuria didn't exist. It wasn't so long ago. Adventures happened but they happened somewhere else. I invented lots of maps at this point, making one world after another. The thrill was to treat the players with a place they didn't know everything about because they'd played it before or read about it online. Somewhere in this row of worlds Aladron, or more specifically Umarald, was created. It was for a campaign where the players took on the roles as government-controlled assassins part of the Order of the Falcon in the country of Gwendellor. Things grew from there but in the end it wasn't the world itself that compelled - it was the fact that it could change.
A World in Motion
Humans in the game are divided into several ethnic groups. The Avarai are inspired by Asian peoples; the link between the Teghir and the Mongols are quite clear. The Highlanders (in northern Gothia) are a bit more peculiar as they combine some elements of Scottish clans with some Japanese influences. The Goths are modelled on European peoples, such as the Franks and Germans. Hara would be some mix of Greek/Phoenican/Persian/Roman peoples. The Nokh are inspired by African peoples and Ancient Egypt. Lastly, the Waipuku was modelled on polynesian peoples, with the Maoi of Leupthia specifically on the Maori people.
For the other races the dwarves would fall quite close to what is described in fantasy such as the Lord of the Rings. The elves too would be similar to what is described by Tolkien, but in Centuria there is no great animosity between the two. This is mainly because they live in very different places, giving little to fight about, and also they had a common enemy in the orcs. Indeed the gnomes are imagined to be a sort of "hybrid" species between the dwarves and the elves, indicating rather good relations at some point in history. The gnomes would appear as they do in the computer game Arcanum; basically quite similar to Tolkien's halflings but with larger noses, a keen intellect and good social skills. Concerning halflings or hobbits the term is used in Centuria but denotes surface-living dwarves in the nation of Danea and is not a race per see. Lastly, the orcs are modelled more on Warcraft than Tolkien's texts.
Some final wordsWell that was it. Blog posts concerning the development of the game is linked below and if you still want more to read then you'll just have to wait. Or start paying me to do this full time.