Friday, December 30, 2016

Adventures: Age of Steel

Print order for the revised Core Rule Book is drawing near so I thought I'd post some pre-written adventures for the Age of Steel!

First out is The Blood Maze, which is set in the northern country of Gwendellor. Here the players take on the roles as novices in the Order of the Falcon, preparing for a final test to earn full membership status in the order.

A rather classical dungeon-crawl it is intended to be played through in about 4 hours. It comes with prewritten characters but if a GM and players prefer to make their own the rest of the adventure will still work fine. The adventure can even work as a introduction to a longer campaign (though there are some plot twists the GM should consider beforehand if that is the case).

Characters, adventure description and maps (zip-file) can be downloaded here (3742 kB).

There is also a follow-up adventure called 'Adventurers All' which can be downloaded as a PDF (876 kB).

The second adventure is a war campaign scenario called The Commanders. The players will assume the roles as commanders in the Imperial Army which are given the task to quell a rebellion in the Imperial province of Pantoria.

The adventure contains a good deal of custom mechanics to aid the GM with abstracting the technical details. So as a GM it is a good idea to read it a couple of times before playing to get the idea - and perhaps skip some parts if they seem needlessly complicated.

The adventure itself is intended to be more political than strategic with each character given a secret set of goals to strive for. The adventure can be downloaded as a ZIP folder (4362 kB).

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